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Post by ℍ𝕚𝕞𝕖𝕘𝕒𝕞𝕚 on Mar 24, 2018 21:06:21 GMT 8
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Post by ℍ𝕚𝕞𝕖𝕘𝕒𝕞𝕚 on Mar 25, 2018 5:04:10 GMT 8
r e l a t i o n s :F A M I L Yr e l a t i o n s :O T H E R S
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Post by ℍ𝕚𝕞𝕖𝕘𝕒𝕞𝕚 on Mar 25, 2018 5:04:27 GMT 8
Alberich SawyerMale human wizard (spell sage) 4 (Pathfinder RPG Advanced Class Guide 133) NE Medium humanoid (human) Init +1; Senses Perception +4 -------------------- Defense-------------------- AC 14, touch 12, flat-footed 13 (+1 armor, +1 deflection, +1 Dex, +1 shield) hp 24 (4d6+6) Fort +2, Ref +2, Will +4 -------------------- Offense-------------------- Speed 30 ft. Melee mwk obsidian dagger +3 (1d4/19-20) Wizard (Spell Sage) Spells Prepared (CL 4th; concentration +8) . . 2nd—create pit[APG] (DC 16), invisibility, summon monster II . . 1st—alarm, shield, shocking grasp, sleep (DC 15) . . 0 (at will)—light, message, prestidigitation, ray of frost -------------------- Statistics-------------------- Str 11, Dex 12, Con 12, Int 19, Wis 10, Cha 14 Base Atk +2; CMB +2; CMD 14 Feats Combat Casting, Heighten Spell, Scribe Scroll, Spell Mastery Traits charming, gifted adept Skills Appraise +9, Bluff +2 (+3 vs. characters who could be attracted to you), Diplomacy +4 (+5 vs. characters who could be attracted to you), Fly +5, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (engineering) +8, Knowledge (geography) +8, Knowledge (history) +10, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +10, Knowledge (planes) +8, Knowledge (religion) +8, Linguistics +8, Perception +4, Ride +3, Sense Motive +4, Spellcraft +9 Languages Common, Dwarven, Elven, Gnome, Halfling, Orc SQ focused spells, spell study Combat Gear jaunt boots[UE], potion of arcane mark, potion of arcane mark, scroll of burning hands (x2), floating disk (x2), protection from law, wand of summon monster i; Other Gear silken ceremonial armor[UC], mithral buckler, mwk obsidian dagger, ring of protection +1, backpack, bag, handy haversack- central (3 lb), bag, handy haversack- left pouch, bag, handy haversack- right pouch, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], pot, reversible cloak[UE], soap, spell component pouch, torch (10), trail rations (20), waterskin, wizard starting spellbook, heavy horse (combat trained), feed (per day), military saddle, saddlebags, light horse, light horse, light horse, light horse, 2,532 gp, 5 sp -------------------- Special Abilities-------------------- Combat Casting +4 to Concentration checks to cast while on the defensive. Focused Spells (1/day) (Su) When casting a spell can increase CL by 4. Heighten Spell Increases spell level to effective level desired. Spell Mastery (Magic Missile, Mage Armor, Detect Magic, Identify) You can prepare the chosen spells without a spellbook. Spell Study (1/day) (Su) Spontaneously cast Brd/Clr/Drd spell over 1 rd/spell level, costs 2 slots of same level or higher. Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at www.wolflair.comPathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
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