Post by Pecomica on Mar 10, 2018 20:40:48 GMT 8
Magnus Rolandsson
Male Human Fighter (CRB)
NG Medium Humandoid
Init +4 Perception -1
Level 2
Defence
---------------------------------------------------------------
AC 18, Touch 12, flat-footed 16 (+6 armor, +2 Dex)
HP16 (1D10 +6)
Fort +5, Ref +2, Will -1
---------------------------------------------------------------
Offence
---------------------------------------------------------------
Speed 20 ft.
Melee Greataxe +6 (1D12 +6)
---------------------------------------------------------------
Statistics
--------------------
-------------------------------------------
Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk +1; CMB +5; CMD 17
---------------------------------------------------------------
Feats Improved Initiative, Technologist, Toughness, Weapon Focus (Greataxe)
Traits Against the technic league (Weapon), Reactionary
Skills Acrobatics -4 (-7 to jump), Bluff +1, Climb +3, Diplomacy +1, Disguise +1, Escape Artist -3, Fly -3
, Heal -1, Intimidate +5, Knowledge (Dungeoneering) +4, Perception -1, Perform (Untrained) +1, Ride -3, Sense Motive -1, Stealth -3, Survival -1, Swim -1
Languages Common, Skald
SQ Bonus feat (Human, fighter), Skilled
Other Gear Chainmail, Outfit (Travelers), Backpack (Bedroll, crowbar, Flint & Steel, Grappling hook, Piton *3, Rope 50 ft, Torch *10, Potion of Cure light wounds *2) 30.5 GP, 1 handkerchief from Gwen tied around his left wrist.
---------------------------------------------------------------
Background
Growing up in the cold north, just outside the town of Losthome, in the Land of the Linnorm kings, Magnus was used to the harsh weather as well as harsh living conditions.
He lived next to the woods with his father, who worked as a woodcutter. Magnus' mother had passed away due to illness when Magnus was 4 years old. Roland, Magnus' father wasn't a warm or caring person. He made sure that Magnus had food and shelter, but didn't offer much in terms of family comfort.
At the age of 10, Magnus started helping as much as he could, not out of any sense of want, but rather his father told him to. At night, Magnus would sharpen his father's axe and saw, and also fix whatever needed to be repaired around the house as his father worked. He was also tasked with preparing food and handle any purchases that needed to be done.
At the age of 14, Magnus had been able to maintain the home well enough that he could allow himself a few indulgences while in the town. He was able to make a few friends and he spent a few hours in town every day but still knowing when to return home to prepare the meal for his father. Magnus never spent any of the coins his father earned, other than for his tools or food. Several times he had to defend himself against some bullies in town, spoiled brats who saw Magnus' lot in life as something to ridicule. Magnus learned to fight back, and as such he did earn the scorn of the parents of the bullies as well as other townsfolk. Many didn't like Roland, and by extension, disliked Magnus as well.
One day while in town, he was sitting by the fountain, overlooking the merchants. Suddenly a man on horseback raced through the market and almost ran over a few of the patrons. They managed to get out of the way in time. Magnus' curiosity took over and he made his way to where the rider went. As seeing someone in such a hurry was uncommon, Magnus felt something in the pit of his stomach, a feeling he hadn't had before. He caught up with the rider at the gates to the garrison where he was speaking with the guard. Magnus managed to overhear enough to make sense of what the rider was saying, attackers. Someone is attacking through the woods.
Magnus didn't wait to hear any more details before he ran towards the woods. He knew his father would be there and he ran as fast as his legs could carry him. Before he could even see anything, he could hear the cries of pain and terror. The wind brought the sweet and metallic smell of blood. Magnus quickened his steps and rushed in. He spotted an attacker cutting down one of the woodcutters. Burying his axe deep in the innocents man's back. Magnus didn't hesitate, but picked up a piece of wood and drove it through the back of the attacker. Magnus had thought back to this moment several times since, but he couldn't explain the calmness he felt when he ended the attackers life.
He grabbed the axe off the ground and went looking for his father. He knew he had been lucky in killing the attacker, but had no illusion he would survive against someone who knew he was there. He stayed low and searched, making his way to his home. He didn't encounter anyone else along the way, but as he came into view of the cottage he saw the door was ajar, and the door frame was broken as if it had been kicked in. Magnus slowly approached and looked inside. There, on the floor, laid his father, his head split open and his throat cut. Again a calmness came over Magnus and he slowly entered the house, and started to gather his meager belongings. There was nothing left for him here. He had no desire to be a woodcutter, he wanted to see the world and explore.
He remained in the house until the sun started to set. While waiting, he cleaned and wrapped his father's body and then dug a grave behind the house, next to his mother. He placed his father in the soil and covered it, placing a small headstone with his father's name carved into it. Magnus made his way back to Losthome and snuck into the stable by the inn. There he spent the night, and the next morning he secured passage on a ferry, carrying logs and planks to Karlsgard. The captain allowed him free travel as long as he helped out on the ship. This included keeping a look out in front as well as checking the depth ever so often. The journey was uneventful and Magnus found that he wasn't tasked to do much. Maybe the captain took pity on him. A few of the other crew tried to interact with Magnus, but he didn't respond much. Thinking back to the calmness he felt when killing the man, and the sight of his father, made Magnus close in on himself. Only during those brief moments where he was tasked with measuring the depth of the river, was he able to push those thoughts to the side.
The ferry arrived in Karlsgard on the evening of the third day, and he was paid a meager amount by the captain. Magnus spent the night behind the inn, after buying a loaf of bread at the baker. The next morning he went to the other captains and tried to secure passage for work. Most declined his offer as he was young and not familiar with the workings on a ship. However, one captain allowed him passage and Magnus boarded the ship. The first mate took a disliking to Magnus right from the start and the following two years he made Magnus regret ever signing up with that ship. Magnus was given the most dangerous tasks and he felt like the first mate was trying to kill him. Not outright, but by having him fall of the rigging, getting washed away as he hung at the side of the ship, scraping barnacles from the hull during high sea. But what ever the task, Magnus completed it, and more importantly, remained alive. This only seemed to fuel the anger that the first mate felt against him.
The cruel treatment only ended because the ship was attacked by pirates. Magnus had grown taller and stronger over the two years working on the ship. The captain tried to escape the pirates but his ship wasn't as fast. The pirates moved up along side and fired off arrows. Magnus saw the first mate getting hit in the chest and slump to the deck. Magnus moved up to him and looked him in the eyes as life slowly escaped. Just before the first mate drew his last breath, Magnus leaned in closer and whispered in his ears. The look of shock and fear that the first mate expressed delighted Magnus more than it should have. Magnus had remained calm since the warning bell and the attack of the pirates. He got to his feet and rushed downstairs to get his greataxe.
He stood by the railing as the pirates secured the two ships together and cut the lines as best as he could. A few of the pirate archers leveled their bows at him and fired. Most arrows missed as Magnus dodged out of the way, but it was enough to prevent him from keeping the ships apart. As soon as they were within a few feet of each other, the pirates jumped over to the merchant ship and started to round up the sailors. The battle was short, as most of the sailors surrendered. Magnus felt hatred towards them at first, but knew it was a way to survive. He dropped his greataxe and allowed himself to be tied up. Most of the sailors, himself included were brought below deck, while a skeleton crew remained to steer the ship. The pirate sailed the ship to an unknown port, where everyone was unloaded and brought to the stocks. It was only later Magnus learned of the name of this wretched city. Botosani, in the Rahadoum region. There Magnus was sold into slavery, his master, a merchant from Azir. Magnus wasn't mistreated, but he was worked hard. From daybreak to well past sunset, Magnus had to load and unload carts, stack boxes and other duties in the dusky, hot warehouses. After a few months of this, the merchant brought Magnus to the city to be his porter.
Magnus remained as a slave for a few years, biding his time for escape. He never complained openly about his role, but secretly he planned his getaway. He saw his opportunity several times, as the merchant had started to take a more vested interest in Magnus. Because of his size, Magnus did strike an imposing figure. Something the merchant used to his advantage when he was haggling for a good deal, or getting too drunk at the taverns or ale houses. Magnus was given clothes, other than the slavery garments and a scabbard to hold a scimitar. He was not given a weapon, but only a handle, glued to the scabbard. It was the illusion of a bodyguard, someone who was more than capable of fighting and defending his master, that allowed the merchant to remain alive for as long as he did.
All those nights when the merchant was too drunk to make it home by himself, it would have been so easy for Magnus to kill him and escape. Or just run away. The rest of the household wouldn't miss either of them until just before noon the next day, but Magnus remained. He made sure that when he did escape, he would make certain he would make it out of this region. As the acting guard to the merchant, Magnus heard plenty of rumors. He used this knowledge to his advantage and planned for his escape.
Eventually the time came and Magnus made a break for it. The merchant was asleep in his bed, and Magnus made his way to the front door. He knew that he might be stopped, something he had been in the past, but he knew what to say to get pass. Once outside the residence, he quickly changed out of his clothes and put on an outfit he had stolen from the merchant. Ill fitting as it was, it was close enough to pass a quick glance in the night. He made his way to the docks and then onto a ship he knew was heading north at first light. He hid in the cargo hold and waited. The next morning, the ship took sail and for the following three days Magnus remained hidden. When he heard the seagulls, he knew he was close to land. As the shipped docked, he changed into his second disguise and waited. As the cargo was being unloaded, Magnus assumed the role as one of the dockworkers there to help unload, an assorted group of rabble that would do the work for little coin. A few may have looked at him strangely, but the sailors assumed he was one of the dockworkers, and they themselves thought he was one of the sailors. After getting off the ship, he vanished between the warehouses into the city of Macini. He didn't remain long in the city, before making his way further north.
He had heard enough about Cheliax to know this wasn't a place for him. He was able to sell the merchant outfit and secure a weapon. With it in his possession he quickly found work with a caravan heading north. He was paid a meager amount and he used his coins sparingly. As soon as he could afford it, he replaced his sword with a greataxe. Between jobs, he practiced with it to get used to its weight.
Eventually his skill with the greataxe and his work as a caravan guard got him to the northern city of Kintargo. There he secured a passage on a ship, heading to Varisia. But this time as a passenger. As soon as he stepped of the gangplank and set foot on the docks in Sandpoint, Magnus felt at home. Years of hard work, slavery and caravan duty have forced Magnus to stay ever vigilant. Only now does he feel like he could relax. He allowed himself to wander the town before feeling the pangs of hunger. His walking have lead him to a small place in the outskirts of town, a place with a name as welcoming as it is plain - Risa's Place. Magnus induldged in the food and the wine. Not much of a drinker, Magnus pondered the future. For the first time, he had no goal.
He had always been at risk of death, from even before leaving his home, working on the ship, being sold into slavery and working as a caravan guard. All Magnus had known was danger and risk to his life. He wasn't sure he knew how to do anything else, but he wanted to do something that made him his own man, not working for someone else, and risk his life for a few coins. Sandpoint might not be the place for him, but it was a good start. Magnus spent the following days walking around Sandpoint and not finding anything of interest, he returned to the routine he had known for the last few years -work as a caravan guard, this time to Roderic's Cove, a small village to the north.
The caravan was attacked a few times during the journey, but Magnus and the rest of the guards were able to repell the attackers. Magnus had become more proficient with his greataxe over the years. As the caravan reached their destination, the caravanner asked Magnus to remain. But Magnus declined as that meant going back to Sandpoint. Instead, Magnus secured a position on a caravan heading to Riddleport.
Once there, he was once again offered a permanent job as a caravan guard, but he declined. Instead, he took a job as a bouncer at a tavern in the Free-Coin-District. His imposing size and big axe was enough for most to calm down, but a few wanted to test their skills against Magnus'. They all woke up the next day, regretting their choice. He made a few friends, while working here. Most notably Gwen, the daughter of one of the owners to one of the smaller gambling houses. Magnus was hired by Gwen's father as a guard for his establishment and he was allowed to be close to Gwen. For the first time, he started to feel happy.
Sadly this was not to last as someone from his past caught up to him - the merchant from Azir. At first Magnus didn't recognize him, but he was called out. The merchant made a fuss and rather than waiting for the locals to clear things up, Magnus made plans to leave. Gwen wished to go with him and together they ran away. They spent a few days on the road, before being attacked, by whom, Magnus didn't know, but they managed to subdue Magnus and leaving him for dead, they escaped with Gwen. Magnus was found by an old hermit living not too far away and was cared for. It took almost two months before Magnus was strong enough to continue on his travels. He spent the following year trying to find any clue as to who the attackers were, and where his beloved Gwen could be. He only had their dark clothes to go by, but eventually he found the clues he needed. The name of the group that fitted his description - The Technic League. A few more months of searching, he eventually got a lead, a lead that led him to the city of Torch.
Male Human Fighter (CRB)
NG Medium Humandoid
Init +4 Perception -1
Level 2
Defence
---------------------------------------------------------------
AC 18, Touch 12, flat-footed 16 (+6 armor, +2 Dex)
HP16 (1D10 +6)
Fort +5, Ref +2, Will -1
---------------------------------------------------------------
Offence
---------------------------------------------------------------
Speed 20 ft.
Melee Greataxe +6 (1D12 +6)
---------------------------------------------------------------
Statistics
--------------------
-------------------------------------------
Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk +1; CMB +5; CMD 17
---------------------------------------------------------------
Feats Improved Initiative, Technologist, Toughness, Weapon Focus (Greataxe)
Traits Against the technic league (Weapon), Reactionary
Skills Acrobatics -4 (-7 to jump), Bluff +1, Climb +3, Diplomacy +1, Disguise +1, Escape Artist -3, Fly -3
, Heal -1, Intimidate +5, Knowledge (Dungeoneering) +4, Perception -1, Perform (Untrained) +1, Ride -3, Sense Motive -1, Stealth -3, Survival -1, Swim -1
Languages Common, Skald
SQ Bonus feat (Human, fighter), Skilled
Other Gear Chainmail, Outfit (Travelers), Backpack (Bedroll, crowbar, Flint & Steel, Grappling hook, Piton *3, Rope 50 ft, Torch *10, Potion of Cure light wounds *2) 30.5 GP, 1 handkerchief from Gwen tied around his left wrist.
---------------------------------------------------------------
Background
Growing up in the cold north, just outside the town of Losthome, in the Land of the Linnorm kings, Magnus was used to the harsh weather as well as harsh living conditions.
He lived next to the woods with his father, who worked as a woodcutter. Magnus' mother had passed away due to illness when Magnus was 4 years old. Roland, Magnus' father wasn't a warm or caring person. He made sure that Magnus had food and shelter, but didn't offer much in terms of family comfort.
At the age of 10, Magnus started helping as much as he could, not out of any sense of want, but rather his father told him to. At night, Magnus would sharpen his father's axe and saw, and also fix whatever needed to be repaired around the house as his father worked. He was also tasked with preparing food and handle any purchases that needed to be done.
At the age of 14, Magnus had been able to maintain the home well enough that he could allow himself a few indulgences while in the town. He was able to make a few friends and he spent a few hours in town every day but still knowing when to return home to prepare the meal for his father. Magnus never spent any of the coins his father earned, other than for his tools or food. Several times he had to defend himself against some bullies in town, spoiled brats who saw Magnus' lot in life as something to ridicule. Magnus learned to fight back, and as such he did earn the scorn of the parents of the bullies as well as other townsfolk. Many didn't like Roland, and by extension, disliked Magnus as well.
One day while in town, he was sitting by the fountain, overlooking the merchants. Suddenly a man on horseback raced through the market and almost ran over a few of the patrons. They managed to get out of the way in time. Magnus' curiosity took over and he made his way to where the rider went. As seeing someone in such a hurry was uncommon, Magnus felt something in the pit of his stomach, a feeling he hadn't had before. He caught up with the rider at the gates to the garrison where he was speaking with the guard. Magnus managed to overhear enough to make sense of what the rider was saying, attackers. Someone is attacking through the woods.
Magnus didn't wait to hear any more details before he ran towards the woods. He knew his father would be there and he ran as fast as his legs could carry him. Before he could even see anything, he could hear the cries of pain and terror. The wind brought the sweet and metallic smell of blood. Magnus quickened his steps and rushed in. He spotted an attacker cutting down one of the woodcutters. Burying his axe deep in the innocents man's back. Magnus didn't hesitate, but picked up a piece of wood and drove it through the back of the attacker. Magnus had thought back to this moment several times since, but he couldn't explain the calmness he felt when he ended the attackers life.
He grabbed the axe off the ground and went looking for his father. He knew he had been lucky in killing the attacker, but had no illusion he would survive against someone who knew he was there. He stayed low and searched, making his way to his home. He didn't encounter anyone else along the way, but as he came into view of the cottage he saw the door was ajar, and the door frame was broken as if it had been kicked in. Magnus slowly approached and looked inside. There, on the floor, laid his father, his head split open and his throat cut. Again a calmness came over Magnus and he slowly entered the house, and started to gather his meager belongings. There was nothing left for him here. He had no desire to be a woodcutter, he wanted to see the world and explore.
He remained in the house until the sun started to set. While waiting, he cleaned and wrapped his father's body and then dug a grave behind the house, next to his mother. He placed his father in the soil and covered it, placing a small headstone with his father's name carved into it. Magnus made his way back to Losthome and snuck into the stable by the inn. There he spent the night, and the next morning he secured passage on a ferry, carrying logs and planks to Karlsgard. The captain allowed him free travel as long as he helped out on the ship. This included keeping a look out in front as well as checking the depth ever so often. The journey was uneventful and Magnus found that he wasn't tasked to do much. Maybe the captain took pity on him. A few of the other crew tried to interact with Magnus, but he didn't respond much. Thinking back to the calmness he felt when killing the man, and the sight of his father, made Magnus close in on himself. Only during those brief moments where he was tasked with measuring the depth of the river, was he able to push those thoughts to the side.
The ferry arrived in Karlsgard on the evening of the third day, and he was paid a meager amount by the captain. Magnus spent the night behind the inn, after buying a loaf of bread at the baker. The next morning he went to the other captains and tried to secure passage for work. Most declined his offer as he was young and not familiar with the workings on a ship. However, one captain allowed him passage and Magnus boarded the ship. The first mate took a disliking to Magnus right from the start and the following two years he made Magnus regret ever signing up with that ship. Magnus was given the most dangerous tasks and he felt like the first mate was trying to kill him. Not outright, but by having him fall of the rigging, getting washed away as he hung at the side of the ship, scraping barnacles from the hull during high sea. But what ever the task, Magnus completed it, and more importantly, remained alive. This only seemed to fuel the anger that the first mate felt against him.
The cruel treatment only ended because the ship was attacked by pirates. Magnus had grown taller and stronger over the two years working on the ship. The captain tried to escape the pirates but his ship wasn't as fast. The pirates moved up along side and fired off arrows. Magnus saw the first mate getting hit in the chest and slump to the deck. Magnus moved up to him and looked him in the eyes as life slowly escaped. Just before the first mate drew his last breath, Magnus leaned in closer and whispered in his ears. The look of shock and fear that the first mate expressed delighted Magnus more than it should have. Magnus had remained calm since the warning bell and the attack of the pirates. He got to his feet and rushed downstairs to get his greataxe.
He stood by the railing as the pirates secured the two ships together and cut the lines as best as he could. A few of the pirate archers leveled their bows at him and fired. Most arrows missed as Magnus dodged out of the way, but it was enough to prevent him from keeping the ships apart. As soon as they were within a few feet of each other, the pirates jumped over to the merchant ship and started to round up the sailors. The battle was short, as most of the sailors surrendered. Magnus felt hatred towards them at first, but knew it was a way to survive. He dropped his greataxe and allowed himself to be tied up. Most of the sailors, himself included were brought below deck, while a skeleton crew remained to steer the ship. The pirate sailed the ship to an unknown port, where everyone was unloaded and brought to the stocks. It was only later Magnus learned of the name of this wretched city. Botosani, in the Rahadoum region. There Magnus was sold into slavery, his master, a merchant from Azir. Magnus wasn't mistreated, but he was worked hard. From daybreak to well past sunset, Magnus had to load and unload carts, stack boxes and other duties in the dusky, hot warehouses. After a few months of this, the merchant brought Magnus to the city to be his porter.
Magnus remained as a slave for a few years, biding his time for escape. He never complained openly about his role, but secretly he planned his getaway. He saw his opportunity several times, as the merchant had started to take a more vested interest in Magnus. Because of his size, Magnus did strike an imposing figure. Something the merchant used to his advantage when he was haggling for a good deal, or getting too drunk at the taverns or ale houses. Magnus was given clothes, other than the slavery garments and a scabbard to hold a scimitar. He was not given a weapon, but only a handle, glued to the scabbard. It was the illusion of a bodyguard, someone who was more than capable of fighting and defending his master, that allowed the merchant to remain alive for as long as he did.
All those nights when the merchant was too drunk to make it home by himself, it would have been so easy for Magnus to kill him and escape. Or just run away. The rest of the household wouldn't miss either of them until just before noon the next day, but Magnus remained. He made sure that when he did escape, he would make certain he would make it out of this region. As the acting guard to the merchant, Magnus heard plenty of rumors. He used this knowledge to his advantage and planned for his escape.
Eventually the time came and Magnus made a break for it. The merchant was asleep in his bed, and Magnus made his way to the front door. He knew that he might be stopped, something he had been in the past, but he knew what to say to get pass. Once outside the residence, he quickly changed out of his clothes and put on an outfit he had stolen from the merchant. Ill fitting as it was, it was close enough to pass a quick glance in the night. He made his way to the docks and then onto a ship he knew was heading north at first light. He hid in the cargo hold and waited. The next morning, the ship took sail and for the following three days Magnus remained hidden. When he heard the seagulls, he knew he was close to land. As the shipped docked, he changed into his second disguise and waited. As the cargo was being unloaded, Magnus assumed the role as one of the dockworkers there to help unload, an assorted group of rabble that would do the work for little coin. A few may have looked at him strangely, but the sailors assumed he was one of the dockworkers, and they themselves thought he was one of the sailors. After getting off the ship, he vanished between the warehouses into the city of Macini. He didn't remain long in the city, before making his way further north.
He had heard enough about Cheliax to know this wasn't a place for him. He was able to sell the merchant outfit and secure a weapon. With it in his possession he quickly found work with a caravan heading north. He was paid a meager amount and he used his coins sparingly. As soon as he could afford it, he replaced his sword with a greataxe. Between jobs, he practiced with it to get used to its weight.
Eventually his skill with the greataxe and his work as a caravan guard got him to the northern city of Kintargo. There he secured a passage on a ship, heading to Varisia. But this time as a passenger. As soon as he stepped of the gangplank and set foot on the docks in Sandpoint, Magnus felt at home. Years of hard work, slavery and caravan duty have forced Magnus to stay ever vigilant. Only now does he feel like he could relax. He allowed himself to wander the town before feeling the pangs of hunger. His walking have lead him to a small place in the outskirts of town, a place with a name as welcoming as it is plain - Risa's Place. Magnus induldged in the food and the wine. Not much of a drinker, Magnus pondered the future. For the first time, he had no goal.
He had always been at risk of death, from even before leaving his home, working on the ship, being sold into slavery and working as a caravan guard. All Magnus had known was danger and risk to his life. He wasn't sure he knew how to do anything else, but he wanted to do something that made him his own man, not working for someone else, and risk his life for a few coins. Sandpoint might not be the place for him, but it was a good start. Magnus spent the following days walking around Sandpoint and not finding anything of interest, he returned to the routine he had known for the last few years -work as a caravan guard, this time to Roderic's Cove, a small village to the north.
The caravan was attacked a few times during the journey, but Magnus and the rest of the guards were able to repell the attackers. Magnus had become more proficient with his greataxe over the years. As the caravan reached their destination, the caravanner asked Magnus to remain. But Magnus declined as that meant going back to Sandpoint. Instead, Magnus secured a position on a caravan heading to Riddleport.
Once there, he was once again offered a permanent job as a caravan guard, but he declined. Instead, he took a job as a bouncer at a tavern in the Free-Coin-District. His imposing size and big axe was enough for most to calm down, but a few wanted to test their skills against Magnus'. They all woke up the next day, regretting their choice. He made a few friends, while working here. Most notably Gwen, the daughter of one of the owners to one of the smaller gambling houses. Magnus was hired by Gwen's father as a guard for his establishment and he was allowed to be close to Gwen. For the first time, he started to feel happy.
Sadly this was not to last as someone from his past caught up to him - the merchant from Azir. At first Magnus didn't recognize him, but he was called out. The merchant made a fuss and rather than waiting for the locals to clear things up, Magnus made plans to leave. Gwen wished to go with him and together they ran away. They spent a few days on the road, before being attacked, by whom, Magnus didn't know, but they managed to subdue Magnus and leaving him for dead, they escaped with Gwen. Magnus was found by an old hermit living not too far away and was cared for. It took almost two months before Magnus was strong enough to continue on his travels. He spent the following year trying to find any clue as to who the attackers were, and where his beloved Gwen could be. He only had their dark clothes to go by, but eventually he found the clues he needed. The name of the group that fitted his description - The Technic League. A few more months of searching, he eventually got a lead, a lead that led him to the city of Torch.